/*
 * ProxClone : Proximity Clone, a war of numbers
 * Copyright (C) 2011-2011 Edi Ermawan <edi.ermawan@gmail.Com>
 *
 * This library is free software; you can redistribute it and/or modify it under
 * the terms of the GNU Lesser General Public License as published by the Free
 * Software Foundation; either version 2.1 of the License, or (at your option)
 * any later version.
 *
 * This library is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
 * details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library; if not, write to the Free Software Foundation, Inc.,
 * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 */

#ifndef __HCURSOR_
#define __HCURSOR_

#include <SDL.h>
#include <SDL_ttf.h>
#include "GraphicUtils.h"

class HandCursor
{
public:
	HandCursor(SDL_Surface& display,char* imageIdle,char* imageAct1,char* imageAct2,char* imageAct3);
	void OnEvent(SDL_Event* Event);
	void Render();
	~HandCursor();
private:
	SDL_Surface* mImageToDraw;
	SDL_Surface* mImageIdle;
	SDL_Surface* mImageAction1;
	SDL_Surface* mImageAction2;
	SDL_Surface* mImageAction3;
	SDL_Surface* mDisplay;
	float mPosCursorX,mPosCursorY;
	bool mIsHold;

};


#endif